Joe Walsh Founding Partner - Design Socials: X
Dan Hoang Founding Partner - Art & Music Socials: X
Oliver Hindle Founding Partner - Social & Community Socials: X
Steve Taylor Founding Partner - Engineering Socials: X
Josh Tarrant Founding Partner Socials: LinkedIn
Paul Croft Founding Partner Socials: LinkedIn
π§ Contacts: General/Business: [email protected] Press: [email protected]
Panic Stations are a new studio building co-op multiplayer games. They aim to bring friends closer through chaos, laughter and shared moments. They are currently working on their debut projects.
Panic Stations is part of Skeleton Crew, a new group **of independent games companies connected by shared values - small teams, focus, creativity and kindness. Their goal is to build and empower great studios like Panic Stations, so that talented people can do their best work.
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Paul Croft has been making games for 25 years, starting out as a solo indie dev. He recently founded Skeleton Crew, a new collective of independent games companies, and is one of the founders of Panic Stations. Previously Paul Co-founded Mediatonic & Tonic Games Group (Fall Guys, Yahtzee with Buddies, Amateur Surgeon, PC Building Simulator, etc) where he was responsible looking after all games created at the company.
βI'm a huge fan of the online co-op space and it's been amazing to see it evolve over the last few years. It is really exciting to team-up with some old friends - we're aiming to build games that bring immediate joy to players and bring people closer together.β
Josh Tarrant is an experienced commercial director with over 15 years experience in the games industry. Josh is currently the Commercial - Partner for the newly announced Skeleton Crew and is one of the founding members of Panic Stations
βJust feels amazing to be working with Joe, Dan, Steve and Oliver again and dabbling in the online co-op space. They are already cooking and wont be long till we can share more.β
Steve Taylor has been developing games for over 15 years, shipping titles on console, PC and mobile. Steve is a founding member and Engineering Director of Panic Stations.
βWe're having a blast channelling a bunch of prior experience into building a game that's already making us laugh every time we jump in to play.β
Dan Hoang is a concept artist and composer best known for leading the original character design and visual direction for Fall Guys. He is a founding member and the Art & Music Director of Panic Stations.
βI'm super excited to be building a game with people I trust and love working with, we're laughing everyday and definitely not panicking. It's a special opportunity we've created for ourselves here and I'm all in.β
Joe Walsh is Design Director at Panic Stations, and was the design brain behind the smash hit Fall Guys. He has been making games for over 12 years
iI couldn't pass up the opportunity to get the proverbial band back together and make the silliest possible games we can dream up. All hands to the panic stations!β
Oliver Hindle led social and community efforts for Fall Guys, shaping the game's distinctive voice and viral presence. Highlights include the installation of an official Fall Guys bench in Skegness which was later sent into space. Oliver has worked within the games industry for over 12 years, honing his craft as a content creator and working across several beloved indie titles including Surgeon Simulator and I am Bread
βI feel so lucky to be joined by people I consider to be world class in their respective fields. Can't wait to show the world what we've been working on!β