Patch Notes 1.3.102 (Xbox and Mobile)
Tweaks and fixes:
- Unlocks screen can be navigated quickly using LB/RB
- Marketing person added to credits
- Fix for level 1 chests not working with "Game Killer" arcana
- Fix for kill and level counters getting stuck after reviving
- Fix for "always" options in level up failing after running out of limit breaks
- Fix for The Reaper kill not increasing the current time to at least 31 minutes
- Fix for situations where you could end up with negative revives
- Fix for magnet size not applying when toggling eggs on/off
- Fix for incorrect items spawning in Bone Zone
- Fix for retaliation not working properly with some Arcanas
- Fix for issue where Toastie could not be unlocked using gamepads
- Fix for stage completetion log not carrying over when sharing saves between PC version and other platforms
- Fixes and timing/graphics improvements for: Pentagram, Valkyrie Turner, fireworks, damaging zones, Thunder Loop, stage 5 backgrounds, Arcana selection screen, Gold Fever numbers, Directer fight, Game Killer, Crimson Shroud, end credits, Vento Sacro, Magic Wand, UI buttons, UI arrows
- Several minor fixes for better performance and matching with the original engine
Mobile only
- Last run save backup is now generated at the end of each run - this can be restored from the main options menu
- Coins and stats are auto saved when the game is put into the background
- Added new options for on screen joystick controls
- Slightly reduced base-game install size
- Fix for enemies being invisible on certain devices
- Fix for issue with main menu pixelation effect on some devices
- Fix for some errors and crashes in very late-game scenarios
- Fix for enemies spawning incorrectly in Il Molise when playing in portrait
- Performance optimisations in Capella Magna - Select "disable moving backrounds" to enable